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Winsock object non-blocking Windows socket |
Methods: |
object.Accept(requestID As Long) Accept an incoming connection request |
object.Bind([LocalPort], [LocalIP]) Binds socket to specific port and adapter |
object.CloseWinsock() Close current connection |
object.Connect([RemoteHost], [RemotePort]) Connect to the remote computer |
object.GetData(data, [vtype], [maxLen]) Retrieve data sent by the remote computer (acceptable values for vtype parameter are vbByte, vbInteger, vbLong, vbSingle, vbDouble, vbCurrency, vbDate, vbBoolean, vbError, vbString, vbArray + vbByte) |
object.GetDataBuffer() Returns data sent by the remote computer (For use in JavaScript and similar languages, not supporting return parameters in functions) |
object.Listen() Listen for incoming connection requests |
object.PeekData(data, [vtype], [maxLen]) Look at incoming data without removing it from the buffer |
object.SendData(data) Send data to remote computer |
Properties: |
object.BytesReceived As Long Returns the number of bytes received on this connection |
object.LocalHostName As String Returns the local machine name |
object.LocalIP As String Returns the local machine IP address |
object.LocalPort As Long Returns/Sets the port used on the local computer |
object.Protocol As ProtocolConstants Returns/Sets the socket protocol. The following protocol type constants are defined:
| value | name | description |
| 0 | sckTCPProtocol | TCP Protocol |
| 1 | sckUDPProtocol | UDP Protocol |
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object.RemoteHost As String Returns/Sets the name used to identify the remote computer |
object.RemoteHostIP As String Returns the remote host IP address |
object.RemotePort As Long Returns/Sets the port to be connected to on the remote computer |
object.SocketHandle As Long Returns the socket handle |
object.State As StateConstants (Long) Returns the state of the socket connection. The following session state constants are defined:
| value | name | description |
| 0 | sckClosed | connection closed |
| 1 | sckOpen | open |
| 2 | sckListening | listening for incoming connections |
| 3 | sckConnectionPending | connection pending |
| 4 | sckResolvingHost | resolving remote host name |
| 5 | sckHostResolved | remote host name successfully resolved |
| 6 | sckConnecting | connecting to remote host |
| 7 | sckConnected | connected to remote host |
| 8 | sckClosing | connection is closing |
| 9 | sckError | error occured |
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object.Status As String Returns the component status string, one of the following values:
Connection Request
Connect
Data Arrival
Send Progress
Send Complete
Close
Error <error-number>: <error-description>
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object.Tag As String Stores any extra data needed for your program |
Events: |
object.OnClose() connection closed |
object.OnConnect() connection to remote host established |
object.OnConnectionRequest(requestID As Long) connection request from remote host |
object.OnDataArrival(bytesTotal As Long) new data arrived |
object.OnError(Number As Integer, Description As String, Scode As Long, Source As String, HelpFile As String, HelpContext As Long, CancelDisplay As Boolean) error occured |
object.OnSendComplete() data send is complete |
object.OnSendProgress(bytesSent As Long, bytesRemaining As Long) data send is in progress |
object.OnStatusChanged(ByVal Status As String) component status changed |
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TCP object blocking TCP socket |
Properties: |
object.Connected As Boolean Connection status (True, if connected) |
Methods: |
object.Connect(Host As String, Port As Long) Connect to remote host |
object.Disconnect() Close the connection |
object.GetData() As String Get data from remote host |
object.SendData(s As String) As Long Send data to remote host |
object.Sleep(n As Long) Time delay (in milliseconds) |